

Clicking the small hammer icon will open a grid containing all currently available recipes, and selecting one will center it on the menu. While the inventory is open, the mouse wheel will scroll through the crafting recipes slowly. If the player has opened a chest (etc), all items in the chest will be counted as "possessed" for recipes. Approaching a crafting station will add its recipes to the player's list however, recipes will not be displayed if the player does not possess all of the ingredients. It shows as a list of potentially craftable items, displayed based on the player's proximity to appropriate crafting stations and the presence of needed materials in the inventory. The player's main means of item production, the crafting menu appears whenever the player's inventory is open, including when they have opened a chest or other storage item. Items with no use can still be placed here for storage. Clicking an item on the hotbar will usually select it, but a small lock icon to the left of the hotbar can disable this functionality. Pressing a slot's matching number key will cause it to be highlighted, and the highlight can be shifted by scrolling with the mouse wheel. While the inventory is closed, one of these ten slots is always highlighted, and pressing the ⚒ Use / Attack key will cause that highlighted item to be used.

However, favorited items can still be manually placed in the trash, and the items will automatically be unfavorited when that happens.Ī single row of ten, each of which corresponds to the 0-9 keys. Sorting the inventory will also have no effect on them, and they will stay in the same square they were placed in. Items kept here or on the Hotbar can be favorited by using the ⚒ Use / Attack key while holding Alt favorited items cannot be dropped, "quick trashed" (automatically placing items in the trash utilizing ⇧ Shift or Ctrl), or deposited into a storage item using quick stack. Holding items here will usually have no effect. Items picked up will be placed in this area for safekeeping, starting from the bottom right.

The primary storage section of the inventory is made up of four rows of ten slots that can hold any item. Their functions and potential contents are detailed below. The ⚷ Open / Activate key can be used to pick up a single item from a stack of many in this way, stacks can be divided.ĭifferent sections of the inventory serve different purposes, and may be limited in what they can hold in their slots. When a stack is filled, further items of the same type will take up a new slot in the inventory. In Desktop, Console, and Mobile versions, all stackable items stack to a maximum of 9999 per slot, however, in Old-gen console and 3DS versions, the amount of items that can be stacked into a single slot depends on the individual item (see Items § Stack) for example, most construction blocks and walls can be stacked up to the maximum of 999 items, but potion types vary, with most health and buff potions stacking to 30 and mana potions to 50, 75, or 99 per slot. While some items – such as most weapons – require a slot to themselves, many types of item can have multiples of themselves "stacked" into a single slot. Inventories are made up of multiple slots, each of which can contain one type of item. Dropping an item in this way, or dragging an item and placing it outside of the inventory, will cause that item to be dropped to the ground, which can also be achieved by pressing Throw items dropped in this way can be picked up again after a short delay, and will remain in the world until they despawn. However, an item held in the cursor is treated as if it has been removed from the inventory – the space it occupied can be filled by other items, and it will be dropped if the inventory is closed. An item held in the cursor in this way is treated as if the player is holding it weapons can be used to attack, consumable items can be used, and placeable items can be placed in the world while held in the cursor. Items are added to the inventory as the player picks up items found in the world or takes them from a storage item, and can be sorted by using the ⚒ Use / Attack key to pick up and place items, allowing them to be sorted between slots. The inventory is accessed by pressing the Inventory key, the binding for which varies depending on the player's platform of choice. Unlike the contents of a Chest, the inventory is bound to the player rather than the world, and its contents will follow a player between multiple worlds and even between multiplayer servers. The inventory is a player's stock of carried items and equipment, available for use at all times.
